Use cases

Spatial media for content people already care about.

Start with existing video, characters, performances or campaign assets. Hologen changes the media format and the audience experience on mobile.

Entertainment formats

Source material in. Interactive experience out.

Each pilot starts with the content, the intended audience moment and the commercial outcome.

Gaming character content for a spatial experience

Gaming

Turn trailers, characters, highlights and creator content into interactive spatial experiences.

Anime character content for a responsive 3D world

Anime and character IP

Place characters inside responsive 3D worlds and build shared fan experiences.

Action highlight content shown for spatial presentation

Sports

Reframe highlights, athlete content and fan moments as interactive mobile experiences.

Music performance enhanced with spatial visual effects

Music and virtual performers

Combine performances with audio driven visuals, lighting and animated characters.

Entertainment content composed within a 3D scene

Media and entertainment

Create spatial campaigns, premieres and new formats from existing content libraries.

Character and product content within an interactive scene

Interactive advertising

Build branded worlds and product experiences that users can explore instead of only watching.

Current demonstrations

Product output, not concept art.

Explore holographic media, synchronized visuals and composed worlds created with Hologen.

Music and responsive visuals

Audio, animation and lighting are presented as a connected experience.

Characters inside composed worlds

3D characters, holographic media and scene effects share the same runtime.

Commercial pilot

Launch a focused spatial media experience.

Build an experience for your own application through the Hologen SDK, or discuss a branded Holomatrix channel. A pilot can include conversion, scene treatment, cloud hosting, streaming and a Watch Together premiere.

Analytics can be included when the required measurement is available for the agreed experience.

What to bring

  • Source video or character content
  • The audience moment you want to create
  • Platform and campaign requirements
  • Timing, rights and approval contacts
Discuss a pilot